Ideas, insights, and opinions
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What does it take to build a game that lasts decades, not months? Riot Games and 2K joined OFF Live to unpack how brand shapes gameplay, guides community, and drives lasting impact.

Gaming is no longer just about mechanics or storylines. The strongest titles are built on brand. That was the central theme of our first OFF Live conversation with Dan Sutton, VP Global Marketing at Riot Games, and Ayriel Hunt, Senior Global Creative Director at 2K. Together, they outlined how brand is now a growth lever for the world’s most successful games, shaping everything from launch to live service.
Five big lessons stood out. First, brand sets direction early, influencing not only campaigns but also gameplay, art, and community design. Second, community is not an audience to market to but a partner in the process, providing real-time input while still requiring creative leadership. Third, consistency across touchpoints is critical in a crowded market where Discord posts can matter as much as cinematic trailers. Fourth, brand and product must be built side by side, each shaping the other in real time. And finally, the brands that last are the ones that adapt, staying relevant across updates, esports, and transmedia storytelling.
The conclusion was clear: in gaming, brand is not a logo or a tagline, it is the connective tissue that turns products into cultural icons. Read the full recap and watch the recording to dive deeper.
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